from pynput.keyboard import Key, Controller
from pynput import keyboard
def on_press(key):
try:
k.press(bindings[key.char])
except:
pass
def on_release(key):
try:
k.release(bindings[key.char])
except:
pass
k = Controller()
bindings = {"h": Key.left,
"l": Key.right,
"j": Key.down,
"k": Key.up}
with keyboard.Listener(on_press=on_press, on_release=on_release) as listener:
listener.join()